If they are all hitting the same target, they probably kill faster than Ice Blast. Logical, you might say, to keep the game balanced. But ravens, wolves and bears deal significantly less damage to their single target. Ice Blast for example, deals high single target damage, all of it is concentrated into one attack, usually fatal to mobs not immune to cold. ![]() Each of our minions deals damage, but not to the same mob. Let me explain this a bit, as you may know what it is but don’t know the term. The main issue with the summoner druid is, like with all summoning, the matter of surface area to dps. “Aww, poor druid, there is a damage type immunity? Deal with it man, just like all other classes! Surely your Uberteam of ravens, bears and wolves burns through those not immune?” Did I mention Forgotten Tower and Arcane Sanctuary have 50% physical immune? Not fun! Wolverine buffs only physical damage, and more hit points don’t allow you to kill things faster. Better equip an edge on a rogue or get a thorns a2 merc. Worse yet, none of the druid Spirits support the off-physical damage dealers. Then there is the Poison creeper, or should I say dead creeper? He seems to be the favorite meal of every monster. And 5x160 is still nothing, because they are separate entities they all get a chonk of their damage reduced by enemy resistances, which are all high in hell. You meet the first ‘stone skin’ or worse ‘physical immune’ and realize your level 20 spirit wolves hit like overcooked noodles. Spirit wolves and Poison Creepers help to deal with physical immunes.Īnd then reality hits. Ravens are the main damage source, but now that you can keep all animals up, bear and dire wolves also play their part. As you level through normal and nightmare you get the distinct sense that this is amazing. In 2.4 however, this has become a really exciting build that makes you hunger for more. The wolves hit like they are caressing their target, the bear is too lonely to protect you, and all other summons are even worse. ![]() I reached hell act 1, after which I usually stop this build. I have played summoner druid since D2 LoD came out. If you want to play this build faster, you can buy cheap d2r items from our D2R items store.I want to start with a small history. If you are tired of playing summon necromancer and looking for another summon class, then the summon druid is your next stop, and the summoned units for this build don't need to come from corpses, they can spawn anywhere, anytime. Rings: The Stone of Jordan, Bul-Kathos' Wedding BandĬharms: Annihilus, Hellfire Torch, Bone Break No effective support spells to help minions do damage can feel repetitive.ĭexterity: Just enough to wear your gearsĭiablo 2 Resurrected 2.5 Summoner Druid Gears Little to no flexibility in skill choices.įrequent minion repositioning is required in tight quarters. Since this is a new build available for the game, there are a number of ways to play it, so in this guide, we'll take the best summon druid build in Diablo 2 Resurrected.Ībility to summon all Wolves and Bears opens this build-up to AoE coverage.Įxcellent single-target damage, with very good AoE capability through the extended zooĬan resummon minions at will without needing any raw materialsĭepends on the Mercenary to break Physical Immunity. ![]() The build excels at targeted boss kills, including Ubers. The Summoner Druid is now a viable upper-tier to end-game build, it has a passive playstyle and relies on its summons to do all the damage.
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